Mercenaries of Astonia v2, rebuilt in Unreal Engine 5 on the original server.
Open alpha
The same Astonia, seen in a new light
The world, the monsters, the skills and the rules come straight from the v2 server. What's new is everything you see: a full 3D client with real lighting, day and night, weather, and an interface you can lay out the old way or the new way.
The alpha is open to everyone while we finish the outer areas and polish. Everyone plays on our own server and can report bugs from inside the game.
In the game today
Aston by day and night
The city, its temples and houses, with lamps that come on as the sun goes down.
Forests, mist and rain
Weather, fireflies and moods for each area beyond the walls.
The Labyrinth
All twelve gorges, from Grolm to the Final, each with its own look.
Towers and dungeons
Aston Hall, the inn's back rooms, Elysium, the towers and the mines.
Every monster in 3D
Skeletons, gargoyles, greenlings, grolms and more, rigged to fight like the sprites did.
Gear you can see
Weapons, torches, rings and potions show up on your character and on the ground.
Built the way v2 played
- Original server rules. The v2 server code by Daniel Brockhaus, updated for 64-bit Linux.
- Classic or modern interface. Play with the original 800×600 layout or a modern HUD.
- Every key rebindable, with left-handed layouts in mind.
- Two action bars of 12 slots you can drag and rearrange.
- A camera you can turn and zoom, with a compass in place of a minimap.
- In-game bug reports. Press B and the report saves with a screenshot and your location.
Want to play?
The alpha is open. Download the launcher and you're in, no invite needed. Anyone can join the forum too.