The world
One world, tile for tile
Every wall, door and floor tile comes from the original v2 map. The client rebuilds it in 3D as you walk, so the streets are where you remember them, just with light and weather on top.
Aston
The city at the heart of it all: the Temple of Skua with its mosaic and red carpet, the inn, Aston Hall and the streets around them. Walls that would hide your character drop out of the way as you walk behind them.



Day, night and weather
The server's clock drives the sun. At night the temple lamps glow and the streets fall dark, and as in the original, dark ground stays dark unless you carry a torch. Now and then, rain sweeps over the city.



Beyond the walls
Forests with drifting mist and fireflies, the barrow, the hermit's hut, dead groves and the jungle, each with its own mood.






Buildings, towers and mines
Step inside and the roof lifts away. The interiors follow the original room layouts, down to the furniture.





The Labyrinth
All twelve gorges are in, from the Grolm and Lizard gorges to the Seasons, the Water gorge and the Final.





